Showing posts with label nintendo ds. Show all posts
Showing posts with label nintendo ds. Show all posts

Tuesday, May 5, 2015

The Legend of Zelda: A Link Between Worlds



Putting my prejudice for nostalgia behind me, I sucked it up and played The Legend of Zelda: A Link Between Worlds.  This game hit all the right notes for me.  It reminded me of all the things I loved from the original game without cramming them down my throat.  The music, enemies, surroundings, everything was just right and kept me aware that I was playing a classic Zelda game.

Additionally, the developers made sure to advance the game forward, making it relevant today.  The graphics were hugely improved.  The learning curve and difficulty were much more balanced that previous titles.  There were more quests and collectibles which helped to make the game as short or long as you wanted it to be.

All too often, our generation clings to their childhood so hard that we all end up stuck with sub-par products.  I know people want to play a classic 8-bit game with terrible music and no save files, but some players want to see developers stretch the current technology and blow minds.  While A Link Between Worlds didn't break the mold as far as game design goes, it shows how easy it can be to make a game that serves to both old school and new school players.

Tuesday, June 7, 2011

Nintendo is My Soul Mate

I am the first to admit, I talk a big game when it comes to consoles.  I like the PS3, I love the Xbox.. and my Wii has gathered more dust than I'd like to admit.  But when it came to E3 coverage, Nintendo is the one that got my heart twitterpated and .. yes .. my eyes moist.
 

It's just so beautiful.





 Nintendo opened up their press conference with a presentation for Zelda's 25th anniversary.  They showcased the music from the series which has always been popular and important to setting the mood of the games.  They even announced symphony concerts worldwide that will play Zelda music.  I'm here to tell you that I will be on board if I can get to one of those concerts.  It was a nice presentation, and Zelda definitely deserves Nintendo's love.

The conference went on to spotlight new releases for the 3DS.  I have long been a stalwart against the 3DS - this stemming from my inability to see in 3D and therefore holding a personal vendetta against the technology.  Well... I have to say that this year's E3 might've made me a convert.  With upcoming releases like a new Mario Kart, Luigi's Mansion 2, and, most importantly, Super Mario I just don't know if I can resist that lineup any longer.  There wasn't word if these games would also be released as DSi titles, so I might just have to jump ship and get me one of them fancy-schmancy 3D numbers.

They went on to announce a new and beautiful Kid Icarus title: Uprising - with some Brawl-ish looking multiplayer in addition to the single player storyline.  It's a much anticipated title...but not really from me.  It looks fun and all, don't get me wrong... but I never played the first iterations of Kid Icarus.  Maybe Uprising will be the one that sells me on the series.  Something I am totally behind though?  Pokemon. The new title looks so fun, and the way the Pokedex is handled has been upgraded.  I can never resist a Pokemon title.

Of course, the big announcement for E3 was an new console: The WiiU (We-you).  The focus was on the new controller, and it is a doozy.  The controller is, as said in a developer interview, "the Swiss Army knife of controllers.  It does it all."  The controller boasts a 6.2" screen that has the potential to add to game play like never before.  The game previews showed people using the screen on the controller to look to the left and right of the TV - allowing them to see beyond your screen into more of the virtual space.  It also works as additional screen space for displaying your items and inventory in games like Zelda.  Perhaps most interestingly, they showed how someone else can be using the TV to watch a show or maybe play a different console, and the WiiU can stream your gameplay from the console to the screen on the controller, allowing you to continue your gameplay uninterrupted.

Way to step it up, Nintendo.  As we were watching, Debbie and I were texting back and forth and she said, "They are going classic.  But they just don't ever have any new, exciting games.  It's always remade and revamped classics."  And I think that she has a point.  Other than the impressive line-up of 3rd party developers (unheard of before with Nintendo and a breath of fresh air for the future!), Nintendo did showcase games that they have done time and time again.  Kart, Super Mario, Brawl... But you know what?  These games are like playing my favorite CD on repeat.  They remind me of all the fun that I've had playing these games over the years, and how much fun I will continue to have as they release, revamp, and improve on their series.  Nintendo, you are like coming home.

Wednesday, March 30, 2011

Nintendo 3DS: Totally Legit or Money Suck ?


Tonight I witnessed and took part in an unsettling unboxing of the new Nintendo 3DS. After watching my boyfriend play with animated creatures projected on his chest, I was ready to dive into the hand-held for myself. Here's what I found.

Let's start with the positives of the system. The additional dimension is crisp and clean. Graphics show through in both 2 and 3D very solid and fluid. Internet connectivity is ready almost immediately out of the box. There are also additional features that allow you to unlock new games based on Mii friends collected. You can leave it on standby and keep it on your person to use it as a pedometer. This will help you unlock even more features. Netflix and music videos will be available when Wifi is accessible. I'm actually pretty excited about that because I would much rather watch episodes of Dexter at work than, ya know, do work.

So, unfortunately, that's about it for the positives. The 3D feature is really fussy when it comes to angle. Even the slightest adjustment to angle outside of head-on will result in an unplayable distortion in viewing. The 3D itself can be turned on and off, but also increase and decreasese intensity. It takes about 20 to 30 minutes before you can find a comfortable level. Once I finally found a setting that didn't stress my eyes, my brain was so strained that I had to shut the game off. I also found that switching from one game to other had me changing the intensity and therefore finding balance all over again.

After having played these two games, I don't think the 3D feature really isn't anything valuable. Sure its kitschy, but it definitely didn't add anything to the games. Changing from 2D to 3D didn't dramatically change the value of the gameplay or my life. The launch titles aren't very strong and don't utilize the new dimension well. The mini-games that come pre-installed on the system are mediocre at best. Using the camera and the 3D allow moderate fun for a small amount of time. Maybe a small child or an absolute tard would like it for longer ? Just guessing.

I was so desperate for a fun new system. I haven't had a hand-held console in years. But I can't help but dish out a big ol' glass of haterade for this fairly useless system. Fingers crossed that Nintendo pulls out some amazing titles to repay the consumers for spending their hard earned dollars.

Saturday, February 26, 2011

Party like it's 1995!

That's right.  I'm asking you: Do you have what it takes to party like it's 1995?

Because if you do, then have I got the game for you.

  It's Yoshi's Island....but it's on the DS!  Now, don't get me wrong, I'm loving this.  I tossed this little gem in after remembering that I picked it up as my "one free" in a buy two get one situation at Gamestop (love that!).  I was playing my go-to PC games, and when WoW wasn't cutting it, and the Sims 3 was having some serious graphic issues, I thought, "Hey - the toddler isn't looking, maybe I can sneak in some time with the DS."  And it was good.
Prepare to be shocked: I never owned an SNES.  That and N64 were the two Nintendo systems that I somehow missed out on.  I think because my family went Sega for a while there, and totally screwed with my Nintendo mojo.  That said, it means I missed out on a lot of these beauties until my high school years when my dear and darling friend Janelle-o had an SNES which we spent hours upon hours playing.  I have also had to relive the beauty of these games on my Gamecube, and, if I wasn't so cheap, I suppose I would enjoy them as downloadable content on the Wii.

I had to tell you that story to say that I didn't have a lot of experience with Yoshi's Island when it first came out, although I did play it in high school, and I remember it being a lot of fun.  And it ports extremely well to the DS.  It seems to me that it ported so well, that it is the exact same game.  I don't know if they had to change a thing!  If they did, I certainly can't remember.  In fact, there are unlockable mini-games on the DS version, which might even be an awesome addition to the SNES version.

I love purchasing these golden oldies on my current handhelds.  It is so awesome to relive games that I loved then, and still love now.  Maybe even love more, because I can play them anytime, anywhere...(when the toddler isn't looking.)  If you have a DS and a love for Nintendo, or even just a love for fun adventure side-scrollers, go pick up Yoshi's Island DS.  It is a blast from the past.

Saturday, November 20, 2010

My Little Lifesaver

Yes I am seriously going to blog about My Little Pony.  This was one of the games my 3-year-old got for her birthday, and the first official game she beat all by herself.

*CHEER!* *Party!* *Celebrate!*

There's not a lot to say about this game, other than it is good for little kids.  I played it a little, and...well...  There's just not a lot to say, haha.  The story gets a 10/10 as far as Ponyland goes, because those darn silly ponies hid all 20 of the birthday presents around Ponyville and you have to find them before the birthday party!  Those crazy technicolor horses.  You also have to fine 10 or so puzzle pieces.  Each present unlocks an item you can play with, like a box of glitter you can blow all over the screen.  Or a jack-in-the box.  They're pretty adorable, actually.  And I think the puzzle unlocked a mini-game?  I haven't asked Kiera.  There are a series of 8 mini games you unlock as you play the story mode though.  I had to help with one that was an imitation of Simon Says/Dance Dance.  And even I had to play it like, three times.  It was way confusing because that pony would not get moving.

All in all, this is a fabulous young person's game.  Kiera has played it for hours on end.  She loves replaying the minigames even though there is such a small selection.  And to top it all off, this game goes for like, $5 on Amazon.  So if your little has a DS, pick this one up as a stocking stuffer.

Friday, September 24, 2010

Time grows on trees, right?

So in my last blog I said "time is the issue".. that hasn't changed, but something that also doesn't change the fact that I desire to game at all times.  So I went to Best Buy today -- hey!  I had $15 in rewards to cash in.

I desperately wanted to get Reach.  And...I didn't.  (ducks behind a variety of strong devices to stop any and all projectiles from the hating public)  I knew that I wouldn't be on Xbox until December-ish and so I just couldn't justify the $60 right now.  I will get it though.  Pink Master Chief on a jetpack with hearts and confetti shooting out of my armor is just too much for this girl to resist.

But I did make a purchase that I am extremely excited about: the new Professor Layton!  I just can't get enough of that guy in his tall hat.  I'm not entirely sure I ever "finished" the last game though, so I'll have to get it out and dust it off too.  Which means I'll either have to get another DS (preferably the bright pink [or white] DSi) or I'll have to distract Kiera with ice cream and tv.  Either way.  Anyways I'm all over the place here.  Let's just say I'm excited to play more puzzle games.

Another purchase was made that I am extremely excited about: my mom got Kiera her first video game for her upcoming birthday present.  (Don't tell her!  It's a secret.)  It just excited me that Kiera is awesome enough at games to warrant getting her own games now.  We picked out Carnival Games for her on the DS.  She loves the mini games on Mario so much, I think she'll really dig Carnival Games.

Do you remember the first game you got that was actually yours?  My first system was the original Gameboy (the big, gray brick).  I remember having Mario which I loved, and I believe a Tom & Jerry game?  A super favorite was Super Mario and the Six Golden Coins.  Sooo fun.  My next system was the NES, and I had the gold Zelda, Super Mario Bros, and Bugs Bunny Birthday Bash.  (I had more titles than just these listed, but these were special to me.  So fun!)

Sunday, August 8, 2010

Now Don't Disappoint Me...

So I conveniently get the Gamestop weekly ad emailed to me, and what do I see?  There's going to be a new Harvest Moon (HM) for the DS!  Woot!  I desperately want to pre-order it for 3 reasons:
  1. It's only $30
  2. I've always wanted a Harvest Moon title for my DS
  3. When you pre-order, you get a plush horse!
 I tried to look up some information on it, and I couldn't find much.  Apparently you move into a town in which commerce has slowed to a trickle, and you have to re-vamp it by growing your farm to amazing proportions and selling awesome stuff at the local bazaar, which was once world renown.  And, with your help, it will be again!

Don't get me wrong, I deeply and truly love HM...but it is, admittedly, formulaic.  Dilapidated farm/town?  Check!  Grow crops and animals?  Check!  Refresh, revamp and renew the town to its former glory?  Win!  And that is why I love it.  But, I am still holding back on making that all important $5 hold on my copy of Bazaar.  Why?  I'm totally afraid they'll change it up.  What if gameplay is totally lame on this particular game?  What if you can only harvest at night or something stupid?  What if there aren't cows??

Have you ever pre-ordered a game that you thought would be so awesome that you ended up totally disappointed with?  Specifically if it was part of a series, and it turned out to be so incredibly, unexpectedly lame?  I kind of had that happen with Lego Indiana Jones.  I love the Lego series, even Jones, but I bought it at full price and that was a mistake.  28 seconds after it released it went down to $20.  Totally worth $20.  Not so much $50.  That's why I'm waiting for Lego Harry Potter to see if it drops in price quickly, even though it's killing me to wait to play it.

Monday, June 28, 2010

Thank Goodness for Handhelds

Debbie keeps bringing up the goodness that comes from taking a break from gaming...I think she has a summer bug or something.  don't get me wrong, I love to get outside just as much as the next guy....but I seriously miss gaming!  And nothing else quite scratches that itch, you know?

I don't have games on my cell phone so I have been heavily depending on the DS.  I have always loved the gameboy.  It was my first system (remember the first one that looked like a brick with a green screen? ahh memories...)  From my time spent on the DS I have two short reviews for you.

USA Today Crossword Challenge

I love crossword puzzles.  It's my favorite thing in the newspaper.  So for Christmas a couple years ago I asked for this game thinking of the pure, unadulterated joy I would find in having a whole bunch of crosswords right at my fingertips.  Boy oh boy was I wrong.

This game is beyond obnoxiously hard.  Now, I don't think I'm a lost member of Mensa or anything, but I'm not stupid either, and I can only get maaaaybe 1/3 of one of these done.  With goodness knows how many errors.  On this monstrous road trip I even tried to do one with the assistance of my smart friend Katie and even together we were stuck.  this game is just straight up impossible.

And the worst part is that the Nintendo CrossworDS game is, according to Gamestop employees, boringly easy!  No middle ground for us??  I just want something fun to kill time and use my mind for a while.. Guess I'll stick with Sudoku on Brain Age.

Super Mario 64 DS

I just, and I mean just, started this game.  I think I have like 3 stars in the first bomb world.  And my first impression is that this game is super fun!

It starts out, looks, and plays exactly like Mario 64 for the Nintendo 64.  Only you're Yoshi which, actually, is kind of an improvement.  Yoshi is just so cute.  And if you put on Mario's hat you become Mario so that's pretty fun.  I haven't run into the other characters yet.  I'll get there.  I never actually had Mario 64 when I was growing up so I'm kind of excited to spend some time playing it.

The only issue that I've found thus far is this: remember every difficulty that you had playing Mario 64?  The pain in the butt controls?  The difficulty with the camera angle?  Oh yeah - times that by ONE THOUSAND.  The DS without a joystick, is difficult to handle in the open 3D style world.  But I am hoping it's something I get used to as I play more and more, and this game has definitely shown itself to be plenty fun enough to spend some time with.


And one final, tiny note, on a video game that you have to travel to play: Toy Story Mania!  My husband just took me and our girls to Disneyland this weekend and we waited in line for like an hour to get into this new ride, not really knowing what it even was other than Hey!  There's a line! Let's stand in it!

You have to put on these silly glasses because it's all supposed to be in 3D (which I couldn't see as 3D but it looked great to me anyways).  And then you ride in this little car which spins you all over the place and has a gun attached that you shoot at all these video targets.  I don't know if I have expressed my true and deep love for shooting at target games before, but I absolutely adore them.  And that is all this is.  It is awesome.  Plus you're getting whipped around in circles and going all over the place, and it all looks very Toy Story-esque.  It is so much fun.  So if you have an extra pile of money laying around that you don't know what to do with, I would definitely suggest flying to Anaheim, buying a ticket to Disney's California Adventure Park, waiting in line, and riding this awesome ride.  It is like being inside a video game.  Two thumbs WAY up.

Wednesday, May 12, 2010

My Xbox lives in storage now...

Life update: I am currently in the middle of a cross-country move.  Allied movers came along and packed up my big tv, my xbox, my ps3....all without shedding a tear for me and what it would do to my ability to game (and subsequently blog) until they were back in my possession.  I still have the computer and the DS, but I have to say the amount of time I've spent gaming is pathetically small.  So that is why Debbie has taken the main reins and is keeping the blog alive with her wit and wisdom.  I haven't left, I will return...just not at full strength until probably the beginning of July.  But I am still here!  Don't lose heart!

This move shows just how clearly mobile gaming, (i.e. Nintendo DS), is to a gamer.  It's like my only definite outlet.  I've been keeping up on WoW (sort of in a gimpy, not leveling like normal way), but that's a crap shoot because I have to have the internet for that.  I can just pull the DS out of my diaper bag (yeah I'm hot) and play it on the fly.  If I can get it out of my daughter's hands that is.  :-)

Feel bad for me.  I feel bad for you, since you don't have my awesome blogs to read.  Thank goodness for Debbie.  She rocks!  Keep reading.  We'll be back to ourselves soon.

Saturday, April 17, 2010

Brutally Stupid

The title inspired by my darling Debbie in reference to kids' games.  Why are they, as she so delicately put it, "brutally stupid"??

I know I have referred to my 2-year-old daughter Kiera's gaming in this before, so that is where this blog builds from.  I want to buy her some new games for the DS specifically, and it is impossible.  She is totally into My Little Pony but the DS game for it looks so mind-numbing.  It's got a simple storyline (not that she needs a novel, she can't even read) and then something like 8 mini-games.  The exact same mini-games that are on every single kids game from what I've seen.  A version of Memory, a simple puzzle, a match game...  How many different faces can go on the exact same game?  And we expect kids to remain interested in that?

And now that I say that, there are just so many games geared towards the kiddies that are all the exact same game with a different face.  How many pet games can there possibly be?  (Nintendogs, My Pet Shop, Littlest Pet Shop, Paws & Claws, My Pet XXX [variety of animal choices], Imagine Babyz [babies are pets, right?]...)  Nintendogs is one of Kiera's favorites, and it is a pretty well put together game.  I've enjoyed spending some time on it (although the daily repetitive nature of it would get old I would think.)  I do think simulation games are good for kids though, because they can imitate things they understand in real life, like feeding a dog or making a salad (Cooking Mama).

Simple puzzle games are best for her right now, I think.  She enjoys games like Chuzzle and Plants vs Zombies on the computer, and loves the mini-game section on her New Super Mario Brothers DS game.  She likes to try and play the main, platform game on Mario, but can't quite get it.. Something about hand-eye coordination and making her thumbs do what they should.  She loves to play Scribblenauts which makes absolutely no sense since you have to be able to read and write, but she gets a kick out if it anyways.  Today my husband hooked her up on the Wii with Super Mario Sunshine and she was totally digging that, even though she was just swimming around in circles.

But these games aren't geared towards kids as little as she is.  In fact, are any?  Once she can read the ability for her to game is just going to explode and I think we'll both love that.  But it might not hurt for game companies to make more simple, fun games.  I think that more and more parents are giving younger and younger kids the option to game, especially with the ease and portability of the DS.  If there were more fun and easy games, like the WarioWare series, that would be great for everyone.  We all want a little variety, even when we're 2-years-old and our attention span is 13 seconds long.  (Perfect for mini-games!  Just give me more than the same eight games under different guises.)

What I want to know is who buys all of these games?  The Imagine series comes to mind, as it has countless iterations: Design Fashion Designer, Singer, Pet Vet...  Are young people buying multiple versions of this game, or do so many options mean that everyone can get a game specifically tailored to their interests?  Is this the early version of the seemingly hundreds of versions of FPS that we have to choose from once our parents let us play rated M games?

My guess? Yes.  The game companies are training us from an early age to want more more more.  I just cracked the case.  And ended up in a completely different train of thought here at the end than I was on at the beginning of the blog!  Clever!  But really, in a nutshell, I think that gaming is awesome even for the little-ones.  I think that it does help with hand-eye coordination.  They can learn to have fun playing a game, it is a great distraction when you need them to be still for a little while, they can learn simple reading and math skills even in games not specifically geared towards teaching..  So quit hating and buy that kid a DS.  You'll be glad you did.

Wednesday, February 3, 2010

Insanely Short Review

I picked up N+ for the DS on a Black Friday sale for like, $3.50 or something equally ridiculous...but forgot to play it until today.  Review at a glance?  Maybe 6-7/10. 

It's a fun game, but oh my goodness...the music.  It is horrendous.  Do yourself a favor and turn the volume ALL THE WAY OFF.  It is awful.  It is distracting from the gameplay which is otherwise pretty fun.  It's interesting trying to learn the physics of this particular game to best control your ninja.  And, when you lose control and hit a bomb and explode, it is hilarious.  Plus lives seem to be limitless so that is awesome.

In other words: really fun, really great way to pass a short amount of time, really annoying to listen to.

Buy at your own risk.  (I'd try the XBLA version to just see if you like it enough to carry it around with you.  That's what I had played before I purchased the DS version and they are basically exactly the same.)

Sunday, October 11, 2009

Diabolical!

Although I have not reviewed it, I have played an thoroughly enjoyed Professor Layton and the Curious Village. Now I've gotten through maybe half of Diabolical Box and thought I'd give it a shout out. (Yes I should've gotten through more before reviewing, but it's like this: my 2 year old discovered the DS. I rarely get to play now.)


Story 8.5/10: It's not incredibly creative - a strange antique/relic causes mystery and a gentleman detective and his young assistant have to figure out the mystery... Hmm. But it is really fun and catchy, and the Layton games do a great job of expanding the story line through dynamic characters and interesting settings. I really enjoy playing this game and moving the story line along, because it does keep me curious about what I will find in the next room over. Will it be a hilarious character, like a fat lady who thinks her dog is her child? Or an ex-rocker-type who is now a train conductor? The world may never know...but I will as soon as I hit that precious little foot and walk through that door!

Graphics 9/10: I wanted to give it 10/10...well actually I wanted to give it 10,000/10 because I seriously love the art style of this game. I find Professor Layton & all the characters to be so adorably drawn, and the style of the environment around them is really awesome. I feel like I could print screen shots of this game and frame them as art around my home. The only reason I didn't give it the full 10 is because it's all kind of still frame - there's not really any animated action except the cut scenes which, for the DS at least, are really great quality. It's not even that I want it to be action, because I think that would take away from the artistic side of this game. I guess, after all this, it really should've just gotten that 10.



Sound 8/10: The background music for this game is charming, albeit slightly repetitive. And I'd have to put in "Curious Village" again to make sure, but the music might even be the same? (Probably not, probably just the same people creating the sounds.) I wish that we could mix it up. Perhaps let the player unlock different background songs that you can choose from? I do like the voice acting for this game, but I am always wayyyyy too impatient to sit there and actually listen. I'm totally a "Wow I like this voice acting but I am so going to read the closed captions and move on asap" kind of girl.

Gameplay 8.75/10: Again, I'm dinging this one just a little tiny bit because it is still frame and you just click around to move in the environments. This is kind of handy if you're not all that video-game oriented and you don't want to have to direct your character around, but for me it gets a little tedious and I feel like I am just sitting there clicking arrows instead of really immersing into the game. Also, finding the hidden "clue coins" by clicking all over the place? Really fun but also it has its moments where you just want to scream. Clearly I didn't mean to click on that same suitcase three times and hear Luke say, "Wow the Professor knows how to pack neater than anyone else I know!" I don't want to do that. I want to click on the couch cushion and find that darn hidden coin that I just know must be under there.
The puzzle play is fun as always. If you have played "Curious Village" then you know exactly what you're getting into.

Overall 9/10: This game is really amusing, and a great way to pass the time. It's also nice because you can put into it as much time in a sitting as you would want. Have 10 minutes to kill? Get on and play a couple puzzles. Want to lose an hour or more? Get into it and really progress the story line. Like I said, if you played "Curios Village" then you will know exactly, and I mean exactly what to expect with this game. It is very similar in storyline, and exactly the same in gameplay. Just new puzzles. And, thus far, I actually think the puzzles are easier than they were in "Village". Granted, they seem to get more difficult as you move forward in the game, but I specifically recall being a lot more frustrated early on in "Village." I think that this is a ding for "Box" because, well, I like a challenge. Don't get me wrong - I have definitely had some head scratchers and used up a few of my hint coins...just not as many this time as before. But man, I can not resist these early math class puzzles. They are so fun!

Buy/Rent: You know me..I always say Buy - haha. But really I think that the Layton games have a certain amount of replayability. There are quite a few puzzles that have solutions that you can improve your score, and, if you're like me, you could play this game and finish it, then play it again 6 months later and not remember any of the solutions. Oh, recycled joy! DS games are cheap though, and if you buy it you can just play this game at your own pace not have to worry about renting and returning. Do yourself a favor, pick this one up. It's way more fun than Brain Age.