Wednesday, December 14, 2011
Embrace Your Cloud
Microsoft recently released a slew of updates for the Xbox 360. Everything from the dashboard to all new content have been made available, helping to truly make the Xbox a well-rounded entertainment console. But you hardcore gamers need not fear, there is something very special just for you, the cloud.
The basics. Cloud storage or cloud computation is a phrase that references the ability to use software as a service, leaving very little responsibility to the end-user. That means files and information are stored and maintained somewhere other than your computer or device. You probably already use "cloud" technology and don't even realize it. Email, apps, Google docs, and even this blog could easily be considered cloud.
So how will this storage option benefit the Xbox crowd ? Game saves can now be stored on the cloud. Having your save out in the universe is super beneficial in multiple scenarios. Starting with the most obvious, but maybe not the most useful, game saves can be accessed from anywhere. I have multiple Xboxs at home and one at work. If I want to play somewhere other than my primary console, I don't have to lug around the entire Xbox or make backup files. My game content is saved and ready to go.
That frequently topless Honorary Achievo Kevin WK recently had some sad news when he realized that his Xbox had completely erased all of his data. The only things lost that he couldn't get back were game saves. He was almost completely done with Dead Island and all his progress was gone. With his attention span, there was no way he was going to start over from the beginning. The other significant loss was the finished games from Mass Effect and Mass Effect 2. In the series, games can be imported into the next successive title. So the custom character and choices made in the game can be imported and influence how you will play Mass Effect 2. The same will happen when ME3 is released after the new year. Unfortunately, all of Kevin's game info is gone. I used his situation as a warning (and you should too), and back up important game saves to the cloud. If your Xbox bricks, your saves aren't lost forever.
There are restrictions to the cloud. Each account is granted just over 500MB of storage. It doesn't sound like much, but it is more than enough for dozens and dozens of save files. Most games only have one file and it gets replaced with each subsequent save. But some franchises, like Elder Scrolls or Fallout, frequently make new files every time you enter an area or create your own save. I already have hundreds of save files in Skyrim and each one is 8MB. So instead of assigning the bigger games to automatically save to the cloud (which would use up the 500+ MB in no time), I keep them on my local device and periodically transfer a copy. It might not be the most current version of my game, but it will definitely protect me from having to start over scratch.
The cloud saving is a huge advantage to the hardcore gamers, especially those rocking the giant RPGs. Do yourself a solid and take advantage of this amazing and free service.
Monday, December 12, 2011
Livin' La Vida Loca
I'm channeling Ricky Martin when I play Disney Universe. Sounds like a jump, right? Spend 5 minutes in the Universe and you will see why.
The video gives you a little indication of what it's like. I just watched the trailers and they don't indicate the extreme madness that this game offers, so I had to link the actual gameplay to show you what you're going to get. There is always 800 billion things happening on screen. There are puzzles which are usually extremely simple to complete, especially with the assistance of the blue helper arrows (they guide you exactly where you need to go) but trying to solve the puzzle with A) thirty spastic bad guys stomping all over you and B) the "assistance" of a 4-yr-old player two is not easy. When the kid and I play this there is a lot of this happening:
"K, go over there."
"Where?"
"Over to the arrow. Step on that button. DO NOT MOVE." (I go to required location activated by button, she moves, I die.) "AGgggghhhhh I said don't move."
"Well can I go there?"
"Umm..not yet." (Because it is a step in the required puzzle to move forward in the level and if she tries to complete it it'll take 10489208 hours longer than I am eager to spend for her to drag a wheel to its location etcetc...) "Now, step on the button. Don't move."
I complete the step. Bad guys spawn. She jumps off a cliff 12 times.
It is maddening to say the least. I have yet to play this single player, but I'm hoping that I can get through some of the levels easier and get the achievements I so desire by playing alone. But it is a blast to play with the kid, since dying has little to no consequence (you just lose some of your gold) and she thinks it's a really fun game. I don't know if she could play this one on her own just yet... I think it's a little too advanced as far as the puzzle solving requirements go.
The graphics, sound, and levels are all fun and cute, but they do add in to the general chaos. For example, we played the Lion King levels earlier today and there is all the crazy stuff going on already, plus the level around you is on fire and everything got kind of wavery looking. For a minute I thought my Xbox was trying to give me 3D graphics. I was very confused and got a little nauseous, but luckily that has only happened in the one section of the one level. And I seem to be extra sensitive to video-game-induced motion sickness so it might not even be a problem for the general public.
There are tons of items to find and unlock in each level, and each suit can be leveled up by finding and collecting stars in the levels. It definitely has replayability based on just having to level up all the suits. And kids would totally find a favorite level and play it to death, because that is how they roll. If you have young'ens who love Disney, make sure you have this one wrapped up under the tree.
"K, go over there."
"Where?"
"Over to the arrow. Step on that button. DO NOT MOVE." (I go to required location activated by button, she moves, I die.) "AGgggghhhhh I said don't move."
"Well can I go there?"
"Umm..not yet." (Because it is a step in the required puzzle to move forward in the level and if she tries to complete it it'll take 10489208 hours longer than I am eager to spend for her to drag a wheel to its location etcetc...) "Now, step on the button. Don't move."
I complete the step. Bad guys spawn. She jumps off a cliff 12 times.
It is maddening to say the least. I have yet to play this single player, but I'm hoping that I can get through some of the levels easier and get the achievements I so desire by playing alone. But it is a blast to play with the kid, since dying has little to no consequence (you just lose some of your gold) and she thinks it's a really fun game. I don't know if she could play this one on her own just yet... I think it's a little too advanced as far as the puzzle solving requirements go.
The graphics, sound, and levels are all fun and cute, but they do add in to the general chaos. For example, we played the Lion King levels earlier today and there is all the crazy stuff going on already, plus the level around you is on fire and everything got kind of wavery looking. For a minute I thought my Xbox was trying to give me 3D graphics. I was very confused and got a little nauseous, but luckily that has only happened in the one section of the one level. And I seem to be extra sensitive to video-game-induced motion sickness so it might not even be a problem for the general public.
There are tons of items to find and unlock in each level, and each suit can be leveled up by finding and collecting stars in the levels. It definitely has replayability based on just having to level up all the suits. And kids would totally find a favorite level and play it to death, because that is how they roll. If you have young'ens who love Disney, make sure you have this one wrapped up under the tree.
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